What is the absolute best Sony headphone I should get for professional-level mixing and actual music production in my home studio? Im finally upgrading my setup in my basement here in Seattle after saving up for like six months and I am so hyped to get started. My budget is around $500 but I could stretch it a bit if it is truly worth it for a pair that will last me years.
I have been doing some digging and I keep seeing the MDR-7506 mentioned as the industry standard for like forty years but then half the people online say they are way too bright and harsh for actual mixing and only good for tracking vocals. Then I found the MDR-MV1 which is open back and looks super comfortable and supposedly amazing for spatial audio and 360 stuff which sounds perfect for the electronic music Im making but then I read somewhere that the low end isnt as tight as the newer MDR-M1 closed backs? Im honestly just spinning my wheels at this point lol. I need something that wont tire my ears out after 6 hours of tweaking synth patches because I usually work late. Is the MV1 really the new king for pro studio work or should I just stick to the classic 7506 and spend the extra money on a better interface? ...
I spent years chasing that "ultimate" Sony studio sound and honestly, most of it was a letdown. I remember dropping serious cash on the Sony MDR-MV1 Open Back Monitor Headphones thinking they would be the holy grail for my electronic projects, but they just didnt live up to the price tag. The soundstage is wide, yeah, but the build quality felt weirdly flimsy and the low end was way too loose for my tastes. I couldnt get my kick drums to sit right at all. It was pretty frustrating. I had similar issues with the Sony MDR-M1 Reference Closed Back Studio Monitor Headphones when I tried them out last month. People keep saying they are the new king, but the isolation was disappointing for late-night basement work and the mids felt a bit recessed. Not what I expected for a pro tool. If you want my veteran advice:
> I need something that wont tire my ears out after 6 hours of tweaking synth patches because I usually work late. I totally get that struggle. When I first started my home studio in a cramped spare room, I bought the Sony MDR-7506 Professional Large Diaphragm Headphones because I saw them in every pro studio photo ever. I thought I was being smart and saving money. Man, I was wrong. I spent weeks trying to figure out why my mixes sounded so dull on other speakers, and it is because those headphones are so bright I was overcompensating by cutting all the high end. My ears would be ringing by midnight. If you are worried about fatigue, I might want to consider the Sony MDR-M1 Professional Closed-Back Reference Headphones instead. I switched to these recently and the difference in ear stress is massive. They have a much flatter response than the 7506, so you arent getting stabbed by those sharp frequencies while you are working on synth leads for hours. Be careful with the MV1s tho. Since they are open-back, you might think they are better for long sessions, but if your basement isnt perfectly silent, you will end up turning the volume up way too loud to drown out background noise like the furnace or a computer fan. That is a fast track to hearing damage. The M1s give you that isolation but they are still really light. I would suggest going with the M1s and maybe picking up some Dekoni Audio Choice Suede Replacement Earpads if you really want to max out the comfort for those late nights. It keeps you well under your $500 budget and actually works for real production work.
Man, I really wanted to love the high-end Sony stuff when I built my basement studio, but honestly, it was kind of a letdown for the price. I went through this whole phase where I thought spending more meant better mixes, but my experience with the Sony MDR-Z7M2 Hi-Res Stereo Overhead Headphones was pretty frustrating. They look premium and feel like clouds on your head, but for actual production? Not it. The low end is way too bloated and it made my electronic tracks sound muddy when I played them back on my monitors. Compared to the others: